
# This file is in YAML format (http://www.yaml.org/)
# We define a list of rules that will be automatically loaded
# When we start the oevents module of the framework daemon
#
# The attributes of a rule are :
# - trigger     : trigger object
# - filters     : filters object or list of filters objects
# - actions     : action object or list of actions objects
#
# We define the following functions :
# - CallStatus()            : create a trigger object activated on a call status event
# - PowerStatus()           : create a trigger object activated on a power status event
# - HasAttr(name, value)    : create a filter that accept signal with a given attribute
# - Not(filter)             : create a neg filter
# - PlaySound(file)         : Action that starts to play an audio file
# - StopSound(file)         : Action that stop an audio file
# - SetScenario(name)       : Action that sets an audio scenario
# - StartVibration
# - StopVibration
# - RingTone(cmd)           : cmd can be 'start' or 'stop'
# - Time(hour, min)         : create a trigger activated at the given time
# - Debug(msg)              : Action that prints a debug message (only for debuging)
-
    #
    # Call -> Audio Scenario Handling
    #
    trigger: IncomingMessage()
    actions: MessageTone(play)

-
    while: CallListContains("incoming")
    filters: Not(CallListContains("active"))
    actions:
             - RingTone()
             - Command('xset -display localhost:0 s reset')
             - SetLed("gta02_aux_red", "blink")
             - OccupyResource("Display")
-
    while: CallStatus()
    filters: Or(HasAttr(status, "outgoing"), HasAttr(status, "active"))
    actions:
            - OccupyResource("CPU")
-
    while: CallStatus()
    filters:
            - Or(HasAttr(status, "outgoing"), HasAttr(status, "active"))
            - Not(BTHeadsetIsConnected())
    actions:
            - SetScenario(gsmhandset)
-
    while: CallStatus()
    filters:
            - Or(HasAttr(status, "outgoing"), HasAttr(status, "active"))
            - BTHeadsetIsConnected()
    actions:
            - SetScenario(gsmbluetooth)
            - BTHeadsetPlaying()   
-
    while: PowerStatus()
    filters: HasAttr(status, "charging")
    actions: SetLed("gta02_power_orange", "light")

-
    while: PowerStatus()
    filters: Not(HasAttr(status, "discharging"))
    actions: OccupyResource(CPU)
-
    while: PowerStatus()
    filters: HasAttr(status, "critical")
    actions: SetLed("gta02_power_orange", "blink")
-
    while: PowerStatus()
    filters: HasAttr(status, "full")
    actions: SetLed("gta02_power_blue", "light")
-
    trigger: PowerStatus()
    filters: HasAttr(status, "empty")
    actions: Command('poweroff')

    #
    # Headset Audio Scenario Support. There is still work to be done. 
    #
-
    trigger: InputEvent()
    filters:
             - HasAttr(switch, "HEADSET")
             - HasAttr(event, "pressed")
    actions: Command('amixer -d sset "Amp Spk" mute')
-
    trigger: InputEvent()
    filters:
             - HasAttr(switch, "HEADSET")
             - HasAttr(event, "released")
    actions: Command('amixer -d sset "Amp Spk" unmute')
#-
#    trigger: InputEvent()
#    filters:
#             - HasAttr(switch, "AUX")
#             - HasAttr(event, "held")
#             - HasAttr(duration, 1)
#    actions: Command('shr-settings "AUX menu" shr_profile.Profile shr_display.Display shr_pm.Pm &')

    #
    # Idleness Brightness Handling
    # (activating the user's screen saver from a central daemon is quite hacky 
    #  we really want some user's application to listen for the right signals)
-
    trigger: IdleState()
    filters: HasAttr(status, "busy")
    actions: Command('xset -display localhost:0 s reset')
-
    trigger: IdleState()
    filters: HasAttr(status, "idle_dim")
    actions:
             - Command('xset -display localhost:0 s blank')
             - Command('xset -display localhost:0 s activate')
